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- Bachelor’s degree or equivalent practical experience.
- 5 years of experience testing, and launching software products, and 3 years of experience with software design and architecture.
- 3 years of experience with computer graphic frameworks and libraries, including but not limited to OpenGL, DirectX, or Vulkan.
- Experience with coding in C or C++.
Preferred qualifications:
- Experience contributing to open source projects.
- Knowledge of embedded systems development, real-time operating system (RTOS) concepts, device drivers and hardware/software integration.
Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.
The Google Pixel team focuses on designing and delivering the world's most helpful mobile experience. The team works on shaping the future of Pixel devices and services through some of the most advanced designs, techniques, products, and experiences in consumer electronics. This includes bringing together the best of Google’s artificial intelligence, software, and hardware to build global smartphones and create transformative experiences for users across the world.
- Own graphics system software for Pixel watch devices, including user space drivers and kernel drivers in Android and Microcontroller Unit (MCU).
- Lead the new technology introduction, including design, develop, test, deploy, maintain and improve software stacks.
- Take responsibility for improving software quality and optimizing power consumption and system performance for graphics processing.
- Collaborate with Android platform teams and WearOS teams to design the software architecture in frameworks - SurfaceFlinger, SystemUI, Watch offload services, and eSkia.
- Investigate the potential for WatchAI support utilizing OpenCL and assess the capabilities of emerging hardware chipsets for graphics processing.
Build for everyone Since our founding in 1998, Google has grown by leaps and bounds. Starting from two computer science students in a university... Read more