Software Development Engineer II - iOS

Posted 6 days ago
Main Location
Newark, NJ, United States
Open jobs
powertofly approved What Audible Has to Offer:

We believe the spoken word has the power to change people’s lives. Audible has reinvented a media category, becoming a powerhouse of creative and original content. We create sensational entertainment experiences that absorb the listener and enhance the character and quality of daily life. Because nothing can inspire, provoke and challenge like a gripping story – and this could be the beginning of your Audible story.

The Audio Experiences group owns the core domains for Audible's Player and Library. Audible customers spend most of their time with Audible in either the Library or Player components of our application across FireOS, Android, iOS, and Web. We are embarking on a mission to reshape the fundamental experiences, delight our customers, and reshape how development is done across all surfaces and devices within Audible. It's our responsibility to push Audible into new places; wherever our customers are listening. Achieving this vision means expanding and strengthening Continuous Deployment across surfaces; new technologies like CarPlay, Watch, HomeKit, Common Encryption Standard media, and adaptive live streaming; as well as driving a strong engineering culture with processes like Chaos Engineering and A/B Testing.


This opportunity specifically is as a Software Development Engineer within the Audio Experiences group. The team is building cutting edge components and 3rd party APIs being used internally and externally. We build the common components and libraries for the Library and Player experiences, as well as the customer facing UI for Audible's Android, iOS, and Web applications. Our components enable all Audible listening experiences whether through our apps, Amazon devices, or even third-party devices like Sonos. We need your help to develop and deliver on this vision. Success means we lay the foundation for continued expansion of our company without disrupting an already tremendously successful and much-loved project.

KEY RESPONSIBILITIES
· Own and be responsible for key components within the team.
· Design, develop, implement and support Key Components using latest technology that will influence teams beyond Audible.
· Work with Product Management and take the lead to help create, design and develop software that involves exploring and bringing out latest technology on the platform to make the listening experience better and easier for our users.
· Take every opportunity make a large impact on the design, architecture and implementation of cutting edge mobile based products.
· Provide technical direction and strategy to the team, drive the system architecture, spearhead the best practices and influence peer teams with brown-bag sessions and hackathons.
· Staying up to date on the latest trends & technologies industry-wide and sharing that knowledge with the internal community.
· Committed to team work, hustle and strong communication skills (both to business and technical peers).
· Thrive in delivering high quality technology mobile products in a fast paced environment with shifting priorities.
· Set the technical direction and strategy within the team and strategize to influence technology across Audible and beyond.
· Mentor and lead developers by cultivating curiosity and deep technical understanding.

Basic Qualifications

· 4+ years of experience in Objective-C or Swift.
· Bachelor’s degree or higher in Computer Science or related field.
· 4+ years of professional software development experience.
· Data-oriented skills with knowledge of Core Data and database design.
· Working knowledge of dependency injection, operations/promises, and modular development.
· Demonstrated experience in problem-solving with experience in ambiguous situations.
· Experience in documentation, unit testing, code reviews, test automation, continuous integration & deployment.
· Experience in Agile development.

Preferred Qualifications

· Recent experience building enterprise-scale mobile applications.
· Experience building mobile UI with UIKit, especially Auto Layout and related SDKs, including use of storyboard and animations.
· Background in synchronizing information across devices with support for offline transactions.
· Competency in automation, enthusiasm for continuous integration/deployment or Chaos Engineering.
· Experience with Swift, bridging headers etc.
· Solid Coding practices including good design, unit testing, peer code reviews and a preference for agile methods.
· Knowledge of professional software engineering best practices including coding standards, source code management & build processes.


Mission
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Software Development Engineer II - iOS
Audible