Posted a day ago
Oculus Game Studios is seeking a highly motivated and talented Senior level Technical Animator capable of creating intuitive and efficient animation tools and rigs. The ideal candidate will have an extensive knowledge of Maya, contribute a high level of creativity and personality, have a team-oriented/collaborative approach to development, and is interested in doing what it takes to make the best games possible.

  • Work with the character art team to produce professional rigs for animation.
  • Produce tools to improve the efficiency of the animation pipeline.
  • Work with designers and programmers on a daily basis.
  • Work closely with Art Directors and Leads to ensure the highest quality assets are delivered.
  • Proactive about making things happen.


  • 6+ years of direct experience in game development as a technical animator with successful shipped game experience.
  • Extensive experience animating in Maya.
  • Proven time management skills (for assigned tasks) and experience to handling large workloads efficiently.
  • Experienced putting in the time and effort necessary to make a game great.
  • Experienced developing animation rigs for characters and props.
  • Experienced developing and maintaining animation tools and pipelines.


  • Experience with scripting in Python.
  • Experience with motion capture technology and its Maya pipeline.
  • Experience with current generation game engines like Unreal, Radiant or Unity.
  • Experience shipping PC/Consoles and/or VR games.


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Technical Animator - Oculus Game Studios