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Job Details

Oculus Studios is expanding the Central Technology team (OSCT) focusing on efforts for the First Party Game Studios (Armature Studios, Beat Games, BigBox VR, Camouflaj, Downpour Interactive, Ready At Dawn Studios, Sanzaru Games, Twisted Pixel, Supernatural).Within OSCT, we help our Studios take advantage of the economies of scale that Meta provides. We are looking for engineers who can work effectively within Meta’s vast infrastructure and are excited by the chance to help Studios make video games.We collaborate to build core systems and shared technologies for the Studios. Working with partners across Meta, we assist in migrating and onboarding our partner studios with common Meta supported solutions.

Senior Software Engineer - Oculus Studios Central Technology Responsibilities:
  • Help define and establish Meta's infrastructure approach for game studios - working across multi-year effort
  • Find common needs by working across the first party game studios collecting requirements and proposing solutions to gain buy-in. Build shipping features as part of a 1st Party product and launch to consumers. Learn from those launches and bring back institutional knowledge to apply to the next 1st Party engagement.
  • Build custom solutions that align with the Metaverse (e.g. Avatars, Common Identity, Integrity) that are delivered to consumers by launching games that use those features.
  • Work as a full-stack developer and gain familiarity in multiple coding languages as needed: e.g. CPP, C#, Python, Hack, JavaScript, React
  • Be or become familiar with multiple game engines: i.e. Unity, Unreal, proprietary engine
  • Be or become familiar with multiple 3rd Party Game technologies (i.e. AWS GameLift, Unity Vivox)
  • Gain familiarity of alternate hosting environments (i.e. cloud/corporate/lab) and help determine where and how they should be used
  • Help onboard new game studios engineers to Meta infra and internal tools, while bringing empathy for game development back to core Meta teams
  • Partner with other teams within Meta to figure out best approaches to migrate game studio services while bringing the Meta focuses of reliability, scalability, security to the game studio space
  • Support game studios during break/fix scenarios and be part of the escalation path
  • Assist game studios in building, scaling, and optimizing new features for their existing/future titles

Minimum Qualifications:
  • Experience in learning new approaches, coding languages, and Meta specific solutions
  • 5+ years of experience in developing backend services for games and/or enterprise (large scale distributed environments)
  • Experienced with C/C++ or C
  • Broad knowledge of games and game development and/or enterprise scale infrastructure
  • Experienced with Python and / or PowerShell
  • Experienced collaborating with team members across multiple disciplines to bring products to life

Preferred Qualifications:
  • Experience with General Frameworks: GraphQL, Graph API, Ent Framework
  • Shipped AAA titles or Large enterprise solution
  • Experience working in major game engines (i.e. Unreal, Unity)
  • Experience as a Full-Stack developer in a large scale distributed environment
  • Experience with backend security, privacy, scalability, and persistence storage design paradi
  • Experience in building user facing tools using languages such as Hack, JavaScript, React, etc.
  • Experience building supportable solutions that include proactive alerting, monitoring, and product metrics
  • Experience with major cloud providers (AWS, Azure, etc.)
  • Experience working with distributed computing platforms
  • Bachelor's Degree in Computer Science or Engineering

About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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Senior Software Engineer - Oculus Studios Central Technology
I'm Interested