Posted a day ago
Sanzaru Games is looking for talented Senior Systems Designers. Senior Systems Designers are responsible for the design of expansive and engaging game-wide features, turning high-level concepts into detailed rules and models that form the core game experience. Examples of typical systems that designers may work on include artificial intelligence (AI), Combat, boss encounters or character progression.Senior Systems Designers work closely with all disciplines (especially the art and engineering teams) to design, implement, and balance game mechanics to a high degree of polish. We are interested in all levels of experience, from junior to senior designers.

  • Conceptualize and drive designs from paper to final system architecture
  • Scripting and setup using script-based languages like UE4 Blueprint
  • Collaborate with Gameplay Engineers on developing global gameplay mechanics
  • Work within the design team to support global and level-specific systems needs
  • Author system documentation for circulation within the studio and with development partners
  • Employ rapid prototypes, implement and present regular onscreen deliverables of all systems
  • Evaluate features needed to improve and streamline implementation of gameplay systems
  • Gather and act on game balance feedback with the aim of creating the best experience for all players

  • 5+ years of industry experience working in games
  • Proficiency in Microsoft Excel and/or other demonstrable skill at organizing large datasets
  • Experience identifying system design issues and creates solutions
  • Intermediate knowledge of Maya or another major 3D modeling program
  • Experienced multi-tasking and adapting to change
  • Experienced shifting focus as needed
  • Proven communication skills to interact effectively

  • Combat and character mechanics: knowledge of game animation and game feel
  • Working knowledge of C++, Blueprint or XML scripting
  • Working knowledge of Unreal & Unity

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Senior System Designer - Sanzaru