Posted 26 days ago by

Software Engineer, Unity

Remote
Experience: Mid-Level

Plex is a media streaming company that gives people instant access to their media collections - home videos, photos, music, TV shows, and movies - so they can quickly find and stream them to any device.

What sets us apart:

  • We support every major platform, including desktops, mobile devices, smart TVs, streaming devices, and gaming consoles, providing you the opportunity to build and contribute to the technologies you’re most interested in, as well as move across projects to learn new skills.
  • We are a distributed organization, with people making great things happen in more than 15 countries and 11 time zones. While we are passionate about our work and all work hard, we provide flexibility around a schedule that works for you.
  • We love what we’re building and our user community is an integral part of our development process. We actively engage with customers through forums to understand what is working, what they want more of, and how we can be better.
  • We ship cool stuff!

Sound interesting? We’re looking for software engineers who are ready to push their limits and have a material impact in Plex’s growth and success.

About the role:

  • Develop and optimize the mobile version of Plex VR.
  • Prototype, design and implement new features and experiences in Unity.
  • Ensure great performance while delivering an interactive VR media playback experience.
  • Work collaboratively with artists and other developers to create exciting new features.
  • Help shape the future of VR and AR with Plex.

Who You Are:

  • You’re kind, helpful, smart, get stuff done, have great energy, and thrive in a startup environment.
  • You’re self motivated and able to work well in a distributed office.
  • You’re a software engineer with experience working in groups, but with the ability to work independently.
  • You believe in asking for help and helping others when they ask, never throwing a problem over the wall.
  • You thrive in a fast paced environment, with an ability to be nimble and shift priorities as called for in a dynamic space.
  • You are hungry to have an impact, continuously working to improve our product, process and push the team to be it’s best.
  • You are familiar with virtual reality, at least as a user.
  • You have several years of experience with C# and the Unity game engine.
  • You have a deep understanding of Unity, including having built and shipped one or more apps/games with Unity (existing portfolio), expertise with performance profiling/optimization, physics and lighting/rendering, and experience with the UI tools of the engine.
  • You have a high bar for development fundamentals including version control, testing and issue tracking

In Addition, It would be Great if:

  • You have experience building VR/AR apps, profiling and optimizing Unity mobile apps, and developing multimedia apps.
  • You have exposure to game design including levels/environments, user interactions and innovative game mechanics.
  • You have graphics programming experience with C/C++, DirectX, OpenGL ES and writing native plugins for Unity.
  • You’re comfortable working on small, remote/distributed teams.
Equal Opportunity Statement

Plex is committed to building an inclusive and diverse workforce. Plex is an equal opportunity employer. We do not discriminate based on race, ethnicity, color, ancestry, national origin, religion, sex, sexual orientation, gender identity, age, disability, veteran, genetic information, marital status or any other legally protected status.

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