Job Details
Meta’s mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Meta are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.Our org, XR Codec Interactions and Avatar, is looking for exceptional research interns to help us create a revolution in virtual reality: achieving true photorealistic telepresence, where you can be with anyone, anywhere, at any time. We have made numerous important advances, and it will take a diverse team with a wide spectrum of skills to accomplish this future. If you have expertise in Artificial Intelligence, Computer Vision, or Computer Graphics, we expect you will find the work here highly intriguing. We regularly publish our work at leading conferences and journals.Come join us as we make photorealistic telepresence in VR happen!Available projects may include, but are not limited to:* Neural Rendering and relighting of digital humans* Generative AI models for image and video synthesis* Motion and behavior synthesis for digital humans* VR/AR encoding of social signals* Face model reconstruction and tracking* Hand model reconstruction and tracking* Body model reconstruction and tracking* Hair model reconstruction and tracking* Cloth model reconstruction and tracking* Neural Architecture Search and OptimizationOur internships are twelve (12) to sixteen (16) to twenty four (24) weeks long and we have various start dates throughout the year.
Research Scientist Intern, Photorealistic Telepresence (PhD) Responsibilities:
Minimum Qualifications:
Preferred Qualifications:
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Research Scientist Intern, Photorealistic Telepresence (PhD) Responsibilities:
- Solve research problems in enabling Photorealistic Telepresence.
- Collaboration with and support of other researchers across various disciplines.
- Communication of research agenda, progress, and results.
Minimum Qualifications:
- Currently has, or is in the process of obtaining, a PhD in Computer Science, Computer Vision, Computer Graphics, Robotics, Machine Learning, or related field.
- Experience with solving “inverse problems” in imaging emphasizing modeling and algorithm development.
- 2+ years of experience with Machine Learning for solving computer vision and computer graphics problems.
- Experience with deep learning frameworks such as Pytorch and TensorBoard.
- Experience with scientific programming languages such as Python.
- Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment.
Preferred Qualifications:
- Proven track record of achieving significant results as demonstrated by patents and first-authored publications at leading workshops or conferences such as ICCV, CVPR, NeurIPS, SIGGRAPH, ICASSP, or similar.
- Intent to return to a degree-program after the completion of the internship.
- Experience working and communicating cross functionally in a team environment.
- Demonstrated software engineer experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g. GitHub).
- Experience with systems building in Python or C++.
- Experience with Machine Learning for 3D data (such as meshes, point clouds, gaussian splatting, and voxels).
- Experience with Machine Learning for Visual Synthesis.
- Experience with hardware prototyping.
About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Company Details
Meta
Menlo Park, CA, United States
The Facebook company is now Meta. Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched... Read more