Environment Concept Artist
Onsite
London, United Kingdom
London, United Kingdom
Job Details
The Concept Artist is responsible for creating development art, helping teams execute designs that will define the future of AR/VR. Our creative teams, spread across several locations, are focused on creating content that invites users to engage in immersive, real-time experiences. If you're excited about forging into new territory, creating industry-leading art in a variety of styles and genres, and working with the mightiest in the industry, Meta may be the home for you. Environment Concept Artist Responsibilities:
- Define and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders
- Support R&D and prototyping to reach creative solutions to technical challenges
- Collaborate on the creation of style guides and related materials for internal and external teams
- Communicate visual goals with cross-functional internal and external partners
- Create production concepts and polished 2D marketing assets
- Manage expectations for cross functional partners
- Ability to collaborate and iterate based on the team's needs
- Experience in game development as a Concept Artist or equivalent experience in film
- Ability to clearly articulate visual vision to a team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the desired visual goal
- Ability to define and drive varied art styles, from stylised to realistic
- Excellent knowledge of art and visual design principles and techniques relating to environment design
- Strong understanding of art pipelines including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development
- Strong organizational skills with the ability to work on multiple projects, set priorities, and meet deadlines and expectations
- Experience with visual development and/or architectural visualization
- Knowledge of emerging technologies
- Knowledge of 3D software packages such as Maya, 3DsMax, Blender
- Technical understanding of standard game engines such as Unity or Unreal and art pipelines
- Virtual reality experience (Rift, Vive, GearVR, etc.)
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