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Posted 19 days ago
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Job Details

BigBox VR, the team behind POPULATION: ONE, is seeking an Art Manager who can help build the next generation of Virtual Reality games. We are looking for a strong communicator who loves the iterative creative and technical process. This person will have the desire to understand a product holistically and can contribute creatively, knowing when to be pragmatic and when to be blue sky. This person will make product strategy trade-offs that align with business objectives while embracing teamwork, as well as solve problems independently.An ideal candidate has hands-on experience as an artist in a game studio, is familiar with game development, engines, tools and best practices, and is capable of managing and supporting a team of highly-skilled artists.

Art Manager Responsibilities:
  • Art Team Coach:
    • Provide specific feedback, balance positive and negative feedback, and have regular one-on-one meetings
  • Results-Oriented Execution:
    • Focus on helping the team achieve their goals by removing obstacles and being a resource
    • Work with the team to manage day-to-day tasks and communications
    • Work closely with the team’s leadership to set high-level goals and direction for our projects and ensure execution is successful
    • Evaluate and implement improvements to the art content pipeline, process, and tools
  • Effective Communication:
    • Engage in active listening, share information transparently, and encourage open dialogue
    • Coordinate with all disciplines to schedule and track key work development
  • Have a clear vision and strategy for the team:
    • Set clear goals, provide direction, and ensure the team understands how their work fits into the larger picture
  • Support career development and discuss performance:
    • Help team members with their career paths, provide growth opportunities, and have regular performance discussions
    • Work closely with the artists to understand the challenges the team faces and provide informed guidance based on experience and best practices


Minimum Qualifications:
  • Minimum 8 years experience leading an internal art team
  • Experience leading multiple titles from concept through launch as an Art Lead or IC
  • Demonstrated experience with Maya (or, 3D Studio Max), Photoshop, Perforce, ZBrush, and Unity or similar game engine
  • Results-oriented, empathetic coach and mentor with a track record of growing artists’ skills and bringing out their best work
  • Experience to communicate art direction and feedback in an effective, constructive, and efficient manner
  • Demonstrated understanding of art production, process, pipelines and tools across related disciplines
  • Experience to work strategically or tactically. Knows when to delegate and isn’t afraid to roll up sleeves and work in the details to drive the best outcome
  • Effective team leader with a positive and motivating point of view to inspire and focus the team to deliver visually stunning work
  • Experience working with outsourcing partners across different locations and time zones
  • Expertise adapting to various communication and work styles
  • Demonstrated history of working well with cross-functional teams and organizations
  • Leverage art experience and skills to steer team.


Preferred Qualifications:
  • Experience building content for live service and free-to-play product
  • Connected with current and emerging tools, technologies, and methodologies for Art production
  • Experience on full development cycles in AAA
  • Interest for VR and AR


About Meta:
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

$error/year to $error/year + bonus + equity + benefits We apologize for the inconvenience, please be patient as we work to correct the issue.

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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Art Manager
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