Getting Started in the Gaming Industry

Lynda Tang
Julia Marsh
Lynda Tang, Julia Marsh
Getting Started in the Gaming Industry

You might be thinking, “I’m not much of a gamer, the gaming industry isn’t for me…”

But just like any other company, gaming companies need accountants, lawyers, HR professionals, etc. There are a multitude of ways to get your foot in the door. Plus, there are plenty of skills that can...

You might be thinking, “I’m not much of a gamer, the gaming industry isn’t for me…”

But just like any other company, gaming companies need accountants, lawyers, HR professionals, etc. There are a multitude of ways to get your foot in the door. Plus, there are plenty of skills that can be transferred from other industries into the gaming world.

Joining us for a live Q&A will be Riot Game team members Julia Marsh, Director of User Experience Design for VALORANT, and Lynda Tang, Technical Game Designer, to dismantle myths about working in the gaming industry.

They’ll be sharing their career journeys and how they ended up in gaming as well as providing tips for identifying and leveraging your transferable skills from other industries.

The key takeaways from this chat will be:

  • Tips to excel in the interview process.
  • How to present industry-related skills.
  • How to build your network to advance in your career.

Meet The Speakers

Lynda Tang
Lynda Tang
Technical Game Designer, Riot Games

Lynda Tang is a Technical Game Designer at Riot Games, working across Riot’s five titles to ensure that players have the best in-game experiences possible.

She started at Riot as an intern back in 2016 and now works as a Set Lead on Teamfight Tactics.

Lynda received both her Bachelor’s in computer science and her Master’s in Human Computer Interaction from MIT.

Julia Marsh
Julia Marsh
Director of User Experience Design on VALORANT, Riot Games

Julia Marsh is currently Director of User Experience Design on VALORANT at RiotGames.

VALORANT is Riot’s competitive 5v5 character-based tactical shooter, and the user experience team is central to defining the team’s product and feature vision for our players.

The UX team is entrusted to design solutions that help players understand and operate our game systems.

Julia has worked in the games industry since 2015, and has 15+ years experience in UX across branding, ecommerce and software development.

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